Progression
Leveling
XP is earned from missions, combat wins, and daily objectives. The XP curve uses a two-phase formula:
- Levels 1–5: fixed table (150 / 300 / 550 / 900 / 1,400 XP per level)
- Level 6+:
32 × level²˙⁵(approximately 10k at level 10, 100k at level 25, 566k at level 50)
Max level: 200
On each level-up you receive a stat point to allocate in your profile Skills tab.
Stat Points
Each stat point permanently increases one of:
| Stat | Effect |
|---|---|
| Attack | +1 flat attack power in combat |
| Defense | +1 flat defense in combat |
| Energy | +1 maximum energy |
| Health | +1 maximum health |
| Stamina | +1 maximum stamina |
Points can be distributed freely across all five stats.
Prestige
After reaching level 200, you can prestige — resetting your level in exchange for a permanent passive buff. There are 5 prestige tiers:
| Tier | Buff |
|---|---|
| P1 | +10% cashflow from all sources |
| P2 | +5 maximum energy |
| P3 | +1 to all stats per level (retroactive) |
| P4 | +1 maximum stamina |
| P5 | +10% mission money rewards |
Prestige badges (e.g. ★ P1) are displayed on your profile and in the leaderboard.
Prestige stacks — earning P3 adds its buff on top of P1 and P2.