Progression

Leveling

XP is earned from missions, combat wins, and daily objectives. The XP curve uses a two-phase formula:

  • Levels 1–5: fixed table (150 / 300 / 550 / 900 / 1,400 XP per level)
  • Level 6+: 32 × level²˙⁵ (approximately 10k at level 10, 100k at level 25, 566k at level 50)

Max level: 200

On each level-up you receive a stat point to allocate in your profile Skills tab.


Stat Points

Each stat point permanently increases one of:

StatEffect
Attack+1 flat attack power in combat
Defense+1 flat defense in combat
Energy+1 maximum energy
Health+1 maximum health
Stamina+1 maximum stamina

Points can be distributed freely across all five stats.


Prestige

After reaching level 200, you can prestige — resetting your level in exchange for a permanent passive buff. There are 5 prestige tiers:

TierBuff
P1+10% cashflow from all sources
P2+5 maximum energy
P3+1 to all stats per level (retroactive)
P4+1 maximum stamina
P5+10% mission money rewards

Prestige badges (e.g. ★ P1) are displayed on your profile and in the leaderboard.

Prestige stacks — earning P3 adds its buff on top of P1 and P2.