Achievements

Achievements are permanent milestones earned by reaching specific stat thresholds. Each achievement awards a title that displays on your profile. Unlike Daily Objectives, achievements do not reset — once earned, they are permanent.


Achievement List

Missions Completed

AchievementTitleThreshold
first_missionInitiate1 mission
missions_25Shadow Agent25 missions
missions_100Shadow Master100 missions
missions_500Legendary Shinobi500 missions

Fights Won

AchievementTitleThreshold
first_winBrawler1 win
wins_10Street Fighter10 wins
wins_50Warlord50 wins
wins_100Shogun100 wins

Kills

AchievementTitleThreshold
first_killAssassin1 kill
kills_10Shadow Killer10 kills
kills_25Death Dealer25 kills

Notes

  • Achievements track against lifetime stats — missionsCompleted, fightsWon, and kills are never reset.
  • Legendary Shinobi (500 missions) is the most time-intensive — at 20 missions/day it takes 25 days of consistent play.
  • Shogun (100 wins) is the combat prestige title — Muscle class players reach it fastest.
  • Death Dealer and Shadow Killer require actual kills (target HP reaching 0), not just wins. A player with full HP who you beat in combat counts as a win but not a kill unless their HP hits 0.
  • Your most recently earned (highest-tier) achievement title is shown by default on your profile. Future updates may let you choose which title to display.