Achievements are permanent milestones earned by reaching specific stat thresholds. Each achievement awards a title that displays on your profile. Unlike Daily Objectives, achievements do not reset — once earned, they are permanent.
Achievement List
Missions Completed
Achievement
Title
Threshold
first_mission
Initiate
1 mission
missions_25
Shadow Agent
25 missions
missions_100
Shadow Master
100 missions
missions_500
Legendary Shinobi
500 missions
Fights Won
Achievement
Title
Threshold
first_win
Brawler
1 win
wins_10
Street Fighter
10 wins
wins_50
Warlord
50 wins
wins_100
Shogun
100 wins
Kills
Achievement
Title
Threshold
first_kill
Assassin
1 kill
kills_10
Shadow Killer
10 kills
kills_25
Death Dealer
25 kills
Notes
Achievements track against lifetime stats — missionsCompleted, fightsWon, and kills are never reset.
Legendary Shinobi (500 missions) is the most time-intensive — at 20 missions/day it takes 25 days of consistent play.
Shogun (100 wins) is the combat prestige title — Muscle class players reach it fastest.
Death Dealer and Shadow Killer require actual kills (target HP reaching 0), not just wins. A player with full HP who you beat in combat counts as a win but not a kill unless their HP hits 0.
Your most recently earned (highest-tier) achievement title is shown by default on your profile. Future updates may let you choose which title to display.