Mechanics
Ninjas Live is built around several interlocking systems. Understanding how they fit together is the key to efficient progression.
Core Systems
| System | Summary |
|---|---|
| Energy & Stamina | Resources consumed by missions and combat; regen over time |
| Combat | PvP attacks, defense calculations, steal, hospital |
| Mastery System | District progression tiers (Bronze/Silver/Gold) with item and bonus rewards |
| Daily Objectives | Daily tasks that award Favor Points |
| Achievements | Permanent milestone titles earned through gameplay stats |
The Game Loop
Every session follows roughly the same pattern:
- Spend energy — run missions in your current district to earn XP, money, and item drops
- Spend stamina — attack players on the fight list to earn money and advance combat stats
- Collect income — visit Real Estate → Clients to collect vault income from income clients
- Upgrade — buy items from the Dojo, acquire or upgrade clients, purchase properties
- Complete objectives — check Daily Objectives and claim Favor Points
- Progress — earn enough district mastery completions to unlock the next district
Resources at a Glance
| Resource | Max | Regen Rate | Cost to Refill |
|---|---|---|---|
| Health | 100 | +1 HP / 3 min | 5 Favor Points |
| Energy | 25–100+ (scales with level) | +1 energy / 3 min | 5 Favor Points |
| Stamina | 25–100+ (scales with level) | +1 stamina / 10 min | 5 Favor Points |
Regen rates can be improved by Clients and Loot Items.